LunCo is an opensource collaborative engineering software for complex systems design inspired by Lunar Exploration and built by space systems engineers
From solar panels, wind turbines, and vertical farms through solar power stations in space to permanent settlements on Moon and Mars - it's all about engineering.
Designing is hard and you need a lot of different software - CAD, CAE, CAM, FEA, MBSE, ERP, and so on.
Software that can operate complex systems like factories or Lunar Colony at all levels, a digital twin of the system - is crucial to run existing infrastructure.
Lack of access to such software is a source of inequality in our world.
LunCo addresses these issues by providing an extensible core (3D, UI, web3-based data sharing), as well as a set of applications build on top of that for engineers.
LunCo is a single entry point with a nice UX into a rabithole of space engineering, fully open.
Check our Youtube. There (hopefully) should be an explanation video, launched right before the round.
Q: Should humanity become a multiplanetary species?
A: YES!
Q: Do you want to live in a sustainable, solarpunk future?
A: YES!
Q: Why Godot 4?
A: It's the only decent AAA opensource game engine.
Q: How does LunCo help engineers?
A: With a UX focused on saving time, integrated databases, a wide range of modules (CAD, CAE, ML, etc), and instant result sharing.
Q: Why in web3?
A: LunCo is designed on web3 concepts and principles, as one of the main goals is to connect engineers together in a decentralized manner and to serve as a web3 native toolkit for complex mission management.
Q: How can I use it?
A: All the code is under MIT licence. You can do what you want, even sell LunCo! Just leave the creds, please.
Q: What standards do you plan to support?
A: OMG, NASA, ESA, MOSA, CCSDS, etc.
Q: Can you explain it as a professional space engineer?
A: It is an all-in-one extendable modular tool with submodules for the following: requirements managements, MBSE, CE (concurrent engineering), project management (Kanban, Virtual whiteboard, diagrams, etc.), and build on decentralized technologies and open standards.
Q: Why should I donate?
A: You will be part of helping to build a settlement on the moon.
Q: How can I donate?
A: Check the Gitcoin Grantee Portal for the latest news as well as our project on Giveth.
Q: Why do I need a Gitcoin Passport?
A: To prove that you are human to prevent bot attack on the system.
Q: What if my Gitcoin Passport score is insufficient?
A: Then your donation won't be eligible to raise funds for LunCo through the matching pool. However, our team could stake GTC for you, reach Rod for help.
Q: How can I donate from a mobile device?
A: Use built-in Metamask Mobile Browser.
Q: What crypto I can use?
A: Mainnet only, ETH, DAI, and others as decided by Gitcoin.
Q: How can I buy crypto?
A: It depends on your residence. We suggest to start checking big centralized exchanges like Coinbase, Binance, Huobi. Remember, always DYOR (Do You Own Research).
Q: How will the funds be used?
A: To pay for equipment (powerful computing equipment is needed for development), rent, services (VPS, ChatGPT, Twitter Blue, etc.), bounties, sponsorships of relevent event, attending IRL events for BD, etc.