Initial project bootstrap
Initial foundation generated from Celo Composer to kickstart the app and establish the repository structure.
First mobile/web route scaffold
The main app routes were set up to begin building the gameplay experience on the frontend.
First functional board with rook
The board renderer was added, followed by the extraction of the base movement rules logic for the rook.
Rook tutorial and challenge flow
The first complete playable experience centered around the rook was introduced, including both tutorial and challenge modes.
Onchain score and badge contracts
Contracts for the scoreboard and badges were added, establishing the foundation for progression and rewards.
Signed flows and upgradeable deployment
Server-signed flows and tooling for upgradeable deployment and verification were integrated.
Shop checkout and improved onchain UX in MiniPay
Deployments were aligned and the purchase and transaction experience inside MiniPay was improved.
Play Hub / Mission Console launch
The new central game UI was launched, featuring transaction state feedback and a stronger hub-centered experience.
Educational progression system by piece and stars
A progression system was implemented with exercises, local tracking, stars, auto-advance, and badge unlocks.
Custom artwork for board pieces
The board pieces stopped using emojis and were replaced with custom art for the rook, bishop, and knight.
Endorsement